All posts by Yujie Li

Other employment directions

As I look ahead to my future career, specializing in Special Effects (VFX) is an exciting and dynamic path. The world of visual effects is huge and constantly evolving, offering unlimited opportunities to create visually stunning and emotionally impactful scenes. This specialization not only complements my modeling skills, but also allows me to push the boundaries of creativity and technology.

My fascination with special effects began early in my studies, where I was fascinated by the magic of turning ordinary shots into extraordinary visual wonders. From creating realistic explosions and fluid simulations to designing fantastical environments and creatures, the possibilities for VFX are endless. The fascination grew stronger as I gained more experience and exposure to the industry. In preparation for working in special effects, I devoted myself to mastering the key software and techniques used in the industry. Programs like Houdini, Nuke, and After Effects are essential tools for any VFX artist. Houdini’s procedural generation capabilities, Nuke’s powerful compositing capabilities, and After Effects’ flexibility with motion graphics have become part of my skill set. By using these tools proficiently, I can create complex and visually compelling effects that enhance the storyline and engage the audience. Another important aspect of VFX is understanding the physical and dynamic principles that govern real-world phenomena. By studying these principles, I can create more believable and immersive effects. Whether it’s simulating fire, water, or destruction, a deep understanding of how these elements behave in reality is crucial to achieving realism in my work.

Looking ahead, I’m eager to explore the convergence of VFX with emerging technologies such as VR and AR. These technologies are revolutionizing the way we experience visual content, and special effects play a key role in creating immersive and interactive environments. By being at the forefront of these advances, I can contribute to the development of cutting-edge experiences that blur the line between reality and imagination. In addition, the use of artificial intelligence (AI) in visual effects is a very interesting area. Ai-driven tools can improve the efficiency and creativity of the VFX process, from automating repetitive tasks to generating realistic simulations.

All in all, specializing in special effects offers an exciting and rewarding career path that perfectly aligns with my passion and skills. As I look to the future, the convergence of technical proficiency, creative vision, and continuous learning that this field requires excites me. By embracing new technologies, mastering the necessary tools, and building a strong professional network, I am confident of making a significant impact in the VFX industry. The journey ahead is full of potential and I am eager to explore the endless possibilities that special effects has to offer.

Job search materials preparation

I have a clear plan for my future career. I am passionate about 3D animation and have been deeply studying it for three years. Therefore, my career goals are to become a 3D modeler or a 3D lighting and rendering artist. As graduation approaches, the pressure of job hunting is increasing. In the art industry, especially in 3D animation, having a strong portfolio is essential. Therefore, before starting my job search and submitting resumes, I created an animation-related portfolio to use for my future job applications.

Portfolio:

I also created an animation showreel, compiling some of my previous animation projects. This will help potential employers clearly see my abilities and determine which career direction suits me best during the application process.

Showreel:

During my academic career, I have undertaken a variety of projects to improve my modeling skills. For instance, I participated in a collaborative project to produce an animated short film where I was responsible for modeling several key assets, including characters and props. This experience made me understand the importance of teamwork and communication, as well as the ability to adapt to different artistic styles and project requirements. To further my expertise in modeling, I invested time in learning industry standard software such as Autodesk Maya, Blender, and ZBrush. These tools provide unique capabilities that extend my understanding of the modeling process. Maya’s powerful suite of tools for creating and refining models, Blender’s versatility and open source community, and ZBrush’s powerful sculpting capabilities have all helped me grow more proficient.

Future career planning

When I think about my future career direction, the dynamic and rapidly growing field of animated games is a particularly exciting one. There is a growing demand for high-quality 3D models in the gaming industry, driven by the need for immersive and visually stunning experiences. That creates a lot of opportunities for people like me.

One of my future decisions is to master game-specific modeling techniques and software, such as Unity and Unreal Engine, which is essential to pursuing a career in this field. My goal is to create models that integrate seamlessly with these engines, leveraging their powerful rendering capabilities to bring my creations to life. Combined with this technology, I was able to create large detailed worlds with a high degree of realism that enhanced the player’s immersion experience. Going forward, I aspire to take a leadership role in the games industry. I envisioned myself leading a team of talented modelers, directing the creative direction of game projects, and mentoring emerging artists. By fostering a collaborative and innovative environment, I aim to contribute to creating groundbreaking games that engage and inspire players around the world.

For my future career, I am considering working in China. Since March of this year, I have started submitting my resume and portfolio to several animation and gaming companies in China. After careful selection, I chose ten well-known companies in China that align with my field of study to send my applications to. Typically, they begin with a resume screening process. If the resume passes, the applicant receives an internal test from the company. This test is designed to evaluate the applicant’s ability to handle actual projects. If the test is passed, the next step is at least four rounds of interviews. If all these steps are successfully completed, an offer from the company will be extended. Below are the companies to which I have submitted my applications.

However, due to the current economic situation, many companies are experiencing large-scale layoffs, making it difficult for recent graduates to find a satisfactory job. The companies I applied to are all relatively large, so the competition is intense. Some companies have not responded, and a few sent me tests, but I did not pass the assessments. In the future, I might need to broaden my options, not limiting myself to a specific position or region. I will also continue to study hard and improve my 3D skills to enhance my competitiveness.

Analysis and contemplation of prospective career objectives

When I first started the animation major, I had to get knowledgeable about every aspect of the industry and become proficient in every step of the animation production process. Consequently, my initial objective when encountering the animation major was to incorporate all facets of animation. Gain familiarity with all the information pertaining to animation and learn every step of the process. However, as time has gone on and my exposure to animation has increased, I have come to realize that there are three stages to the animation production process: early, medium, and late. Nobody is able to master every aspect of a subject entirely. The best way is to divide the work and hand over different processes to people who are suitable for this process. As a result, work is produced more efficiently and to a much higher standard, enabling individuals of all skill levels to pursue their passions in their most comfortable fields.

I interned for a month this summer at a Chinese 3D animation studio. My employer asked me once when I first started working here what aspect of the whole animation production process I was most skilled at. It was really tough for me to respond to that question at the time because I wasn’t entirely sure where I would work in the future or what position I wanted.I later attempted to work in various other studio departments. As it happens, I’m not flawless in every field. My strongest areas are lighting rendering, texture drawing, and 3D modeling.I continued working in the 3D modeling section after that. I discovered that I enjoy 3D modeling above rigging and conceptual design, and I will perform better on the job due to my love for it. I consequently came to the conclusion that a 3D modeler would be the most likely career path for me.

During my work, I interviewed a 3D modeler with 15 years of work experience. He discussed some of his opinions and experiences in this job with me.

After completing a project, 3D modelers often experience a range of emotions, influenced by various factors such as the project’s complexity, their involvement, and personal investment. Here are some common feelings:

Accomplishment: Completing a 3D modeling project can evoke a strong sense of accomplishment. Seeing a concept come to life as a tangible, three-dimensional object or character can be immensely rewarding.

Satisfaction: Achieving the desired outcome, meeting deadlines, and creating something visually appealing or technically challenging can bring a sense of satisfaction. Successfully overcoming hurdles during the modeling process can amplify this feeling.

Pride: Especially when the project turns out exceptionally well or receives positive feedback, 3D modelers often feel proud of their work. It reinforces their skills and validates their efforts.

Attachment: Spending hours meticulously crafting and detailing a model can create a personal attachment. This emotional connection to the creation can lead to a sense of attachment or fondness for the model.

Relief: Particularly after working on a demanding or time-sensitive project, finishing it can bring a sense of relief. It marks the culmination of hard work and possibly long hours invested in the project.

Reflection: Upon completion, 3D modelers might reflect on their work, considering what went well, what could be improved, and lessons learned during the process. This introspection helps in personal growth and skill development.

Anticipation: Completing one project often leads to looking forward to the next. There might be a sense of excitement or anticipation for new challenges and opportunities that lie ahead.

Mixed Emotions: Depending on the nature of the project, there might be a mix of emotions. While there’s pride in completion, there might also be a tinge of reluctance to let go of the creation or feelings of wanting to further refine it.

Each project completion is a unique experience, and emotions can vary based on the complexity, personal investment, collaboration with team members, and the overall outcome of the project. Ultimately, the feelings experienced by 3D modelers after completing a project often reflect their dedication, passion, and commitment to their craft. He also advised me to persevere in my studies and self-improvement if I truly enjoy this type of work. AI and technology are evolving too quickly. You will quickly find yourself dropped by this industry if you don’t continue to learn and advance.

Research on 3D animation studio

Currently, my primary concentration lies in the technical study and production process of 3D animation. Consequently, my aspiration is to secure employment in a 3D animation company in the future. I might remain in London when I graduate in order to hunt for internships. Maybe a year or two after I start working, I’ll go back to China. My resume will include my time spent interning in London. My future work will be based in China, namely in a 3D studio company there.

In London, several notable animation studios contribute to the vibrant animation industry. While some focus primarily on 2D animation or visual effects, others specialize in 3D animation or a combination of techniques. Here are a few prominent animation studios based in London known for their contributions to the industry:

  1. Framestore: Renowned for its visual effects work in films like “Gravity,” “Blade Runner 2049,” and “Guardians of the Galaxy,” Framestore is a major player in the world of visual effects and animation.
  2. Blue Zoo Animation Studio: Specializing in character animation and storytelling, Blue Zoo has worked on various TV series, short films, and commercials. Their studio is known for its creative and visually appealing projects.
  3. MPC (Moving Picture Company): MPC, with its headquarters in London, is a leading VFX and animation studio known for its work on films like “The Jungle Book,” “Harry Potter” series, and “The Lion King.”
  4. The Mill: While primarily a VFX studio, The Mill also produces high-quality animated content for commercials, branded content, and interactive experiences, showcasing cutting-edge visuals and storytelling.
  5. Passion Pictures: A multidisciplinary studio known for its work in animation, documentary filmmaking, and commercials. Passion Pictures has created award-winning animated shorts and feature films.
  6. Double Negative (DNEG): Another prominent VFX and animation studio with a base in London, DNEG has contributed to numerous blockbuster films including “Inception,” “Avengers: Infinity War,” and “Tenet.”

Framestore is the animation company that most intrigues me out of all of them. I had previously seen this company at the CSM Career Fair. I discovered after speaking with their employees that their open roles are closely aligned with my career goals.

Framestore:https://www.framestore.com/?language=zh

Framestore is a renowned visual effects (VFX) and creative studio with its headquarters in London. Founded in 1986, it has expanded globally, with offices in Los Angeles, Montreal, New York, Chicago, and Mumbai, among others.

Expertise and Services:

  1. Visual Effects: Framestore is highly regarded for its groundbreaking work in visual effects for films, television, commercials, and immersive experiences. The studio has contributed to numerous blockbuster films, creating stunning VFX sequences and lifelike animations.
  2. Animation: In addition to VFX, Framestore excels in character animation and storytelling. The studio produces animated content for various formats, including feature films, television series, and commercials, showcasing expertise in both 2D and 3D animation.
  3. Virtual Reality (VR) and Immersive Experiences: Framestore pioneers immersive storytelling through virtual reality, augmented reality, and mixed reality experiences. They create captivating and interactive content for entertainment, advertising, and other industries.

Notable Projects:

  • Framestore has worked on a wide array of acclaimed projects, including VFX for movies like “Gravity,” “Blade Runner 2049,” “Guardians of the Galaxy,” and “Harry Potter” films.
  • The studio’s expertise extends to creating iconic characters such as the fully computer-generated bear in “Paddington,” the talking raccoon Rocket in “Guardians of the Galaxy,” and the stunning VFX for “The Jungle Book.”
  • In the realm of advertising, Framestore has produced visually striking and memorable commercials for global brands, pushing the boundaries of creativity and storytelling.

Awards and Recognition:

Framestore’s exceptional work in visual effects and animation has earned the studio numerous awards, including multiple Oscars, BAFTAs, and Visual Effects Society (VES) Awards. Their contributions to the entertainment industry have solidified their position as one of the leading VFX and animation studios globally.

Innovation and Collaborations:

The studio is known for its innovative approach, constantly pushing the boundaries of technology and storytelling. Framestore collaborates with filmmakers, advertisers, and content creators to bring creative visions to life using cutting-edge techniques and technology.

Framestore continues to be a trailblazer in the world of visual effects, animation, and immersive experiences, contributing to some of the most visually stunning and memorable projects in the entertainment industry.

Moving forward, I will persist in monitoring the recruitment updates of this animation firm in an effort to secure entry opportunities into this studio.

Prospects for employment and necessary skill development for 3D modelers

Being a 3D modeler involves creating three-dimensional models, characters, objects, and environments using specialized software.

The main 3D software used are: Maya, Blender, Zbrush, 3dmaxs, Unreal, Substance Painter, Cinema 4D, etc. In the UK, most studios prefer to use Blender, while in China, more companies choose Maya.

A 3D modeler is expected to have the following skills:

  1. Model Creation: Generating 3D models from scratch based on concepts, references, or specifications provided. This involves using software to sculpt and manipulate vertices, edges, and polygons to form the desired shapes.
  2. Texturing and UV Mapping: Applying textures, colors, and materials to the models to give them realistic or stylized appearances. UV mapping is the process of unwrapping 3D models to prepare them for texturing.
  3. Rigging and Animation Preparation: For character modeling, creating skeletons (rigging) that enable animators to articulate and animate the characters effectively.
  4. Artistic Skills: Understanding of form, anatomy (if working on characters), composition, color theory, and design principles to create visually appealing models.
  5. Collaboration: Working closely with other team members like animators, concept artists, and game designers to ensure the models align with the project’s requirements and vision.
  6. Problem-Solving: Identifying and resolving technical issues related to modeling, optimizing models for performance, and maintaining quality standards.

Career Paths:

  • Entertainment Industry: Working on movies, TV shows, or video games, creating characters, props, or environments.
  • Advertising and Marketing: Creating 3D models for advertisements, product visualization, or architectural visualization.
  • Simulation and Training: Designing 3D models used in simulations, virtual reality, or training programs.

The employment prospects for 3D modelers can be quite promising, especially as technology continues to advance and industries increasingly rely on digital content creation. Various industries seek skilled 3D modelers. Film, television, and animation studios often require modelers for character and environment creation. Game development companies need modelers for creating assets. Additionally, industries like architecture, advertising, product design, and simulation/training also rely on 3D modeling for visualizations and simulations.

3D modelers can find opportunities in various fields, allowing for versatility in career paths. Whether it’s creating characters for an animated film, designing architectural visualizations, crafting assets for video games, or working on virtual reality experiences, there’s a range of fields to explore.

Prepare for jobs:

  1. Polish My Portfolio: Create a diverse portfolio showcasing my best work. Include examples that highlight my strengths, whether it’s character modeling, environment design, character rigging, or other specialized areas. Ensure my portfolio reflects the type of work I want to do in my future job.
  2. Master Industry-Standard Software: Become proficient in the software commonly used in my desired industry. Whether it’s Maya, Blender, ZBrush, or others, mastering these tools is essential.
  3. Continuous Skill Enhancement: Stay updated with industry trends and continually improve my skills. Take online courses, attend workshops, and practice regularly to refine my abilities.
  4. Internships and Freelancing: Consider internships or freelance projects to gain experience and build my network. Even unpaid or low-paying opportunities can provide valuable experience and connections.
  5. Research Job Opportunities: Regularly check job boards, company websites, and industry-specific platforms for job openings. Tailor my applications to highlight relevant skills and experiences for each position.
  6. Customize Your Applications: Tailor my resume and cover letter for each job application. Highlight relevant skills and experiences that align with the job requirements.
  7. Prepare for Interviews: Practice common interview questions and be prepared to discuss my portfolio and experiences. Showcase my passion and enthusiasm for 3D modeling during interviews.
  8. Follow-up: After applying for a job or attending an interview, send a follow-up email expressing my gratitude for the opportunity and reiterating my interest in the position.